Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-09-2007 , 09:15 PM
DocMAX's Avatar
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Rig hard body?

hello,

i want to make a spider with metalic legs. so they are not bendable. how can i make a good bind without bending the metalic body parts?

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# 2 09-09-2007 , 09:31 PM
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You could try parenting the geometry directly to the joints.

Chris

# 3 09-09-2007 , 09:54 PM
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it works! after fiddeling around 30 minutes... thanks!!!


Last edited by DocMAX; 09-09-2007 at 10:08 PM.
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