Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-09-2007 , 02:52 AM
Mayastatic's Avatar
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Join Date: Jul 2006
Location: germany
Posts: 154

Normal Map

Hi!

I found in the web filter forge, a program for computing Normal Maps.
But where do I insert a normal Map in Maya?
Is there a specific Material for that input channel?
I road an article in the Anno 1701 community, that normal Maps are used to save Polygons! They said that they render a poly cube to a sphere through the normal Map!
It gives much more Detail with the Map.
A bump or Displacement Map donĀ“t realize that!

( In the Tex area nobody replyed )
Thanks

# 2 17-09-2007 , 03:23 AM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
open your browseropen your preffered search engine(like google) and type in; 'normal mapping".
When the search is completed you will find a lot off tutorials and explanations on normal mapping.
Btw you don't need an external program to generate a normal map in maya.
good luck

# 3 17-09-2007 , 04:02 AM
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Location: Manchester Uk
Posts: 6,300
Have a look in the help files, saves googleing and you know its for maya.


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