Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 17-09-2007 , 02:46 PM
Eelco's Avatar
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Join Date: Oct 2004
Location: In my dreams
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Game aircraft: Red Baron

A Fokker DR-1 Dreidecker (triplane) flown by the famous Manfred von Richthofen (the 'Red Baron') during WW1. Currently 3549 tris.
Any constructive criticism is welcom.


user added image

# 2 17-09-2007 , 03:38 PM
Acid44
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i was gonna make a red baron for grand theft auto san andreas but i was like... 3 wings.... NO!

on topic: nice mesh and good work the only crit i have is that the wings look a little too curved but it may just be the angle of the picuser added image KUTGW

# 3 18-09-2007 , 01:44 AM
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Originally posted by acid44
i was gonna make a red baron for grand theft auto san andreas but i was like... 3 wings.... NO!

3 wings....NO! user added image user added image

very nice eelco and great choice of model - looking forward to seeing this textured.

# 4 18-09-2007 , 03:28 AM
Eelco's Avatar
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Join Date: Oct 2004
Location: In my dreams
Posts: 152

Originally posted by acid44
on topic: nice mesh and good work the only crit i have is that the wings look a little too curved but it may just be the angle of the picuser added image KUTGW

The wings are straight as an arrow.

Originally posted by arran
very nice eelco and great choice of model - looking forward to seeing this textured.

Thanks.
Once I get in to a texturing mood I'll do all my WIP models still floating around here in 1 go. But for now, I have another project to model first.

# 5 18-09-2007 , 12:10 PM
Lt Jim's Avatar
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Actually, the wings are exactly as they should be! Nice job!


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