Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 21-09-2007 , 11:26 PM
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Join Date: Jul 2006
Posts: 25

Logitech X-350



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# 2 22-09-2007 , 12:52 AM
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Join Date: Aug 2004
Posts: 515
first of all you will want a slightly biggar ref pic. here is one

https://www.maytinhcu.com.vn/image/sp...30/X530big.jpg

second, here are my crits, to explain what i did:

the bass tube air port the edges are more rounded rather than flat and sharp like you have.

and the speaker on the side of the bass box needs to be closer to the top of the unit. the bevel on the top also needs to be a big "biggar"

the necks on the holders look to be a bit larger than they should.

and you need creases on the edges of the speakers to be more accurate.

user added image

also noticed that the base of your speakers is too thick and has an odd bevel on it, the bevel needs to be more even around the entire base, try using offset when you extrude.

user added image


First year 3D Grad

Last edited by Turbo Dan; 22-09-2007 at 12:57 AM.
# 3 22-09-2007 , 01:12 AM
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Join Date: Jul 2006
Posts: 25
Hey Dan thanks for your time for explaining what's wrong!
I'll correct them a.s.a.p. Hope you'll stay arounduser added image

Cheers!


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