Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-09-2007 , 04:55 AM
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cobra

Hi everyone.
Ages since ive done anything.
Thought i would just do this snake to get back into the swing of things. Havent textured it. Not sure if i will bother, unless anyone can think of a good scene for it.

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There's nothing normal about normals. In FACT i think the are abnormal.
# 2 29-09-2007 , 06:12 AM
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Looks cool. You haven't textured it? Sure looks like a texture to me...

# 3 29-09-2007 , 07:27 AM
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Thanks user added image
Most of it is procedral texture. The rest is colour from the light source.


There's nothing normal about normals. In FACT i think the are abnormal.
# 4 29-09-2007 , 09:56 AM
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Yea, that looks very good. I wouldn't have guessed that you hadn't already textured it!

# 5 29-09-2007 , 11:33 AM
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Nice cobra. It looks like its floating though.


"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
# 6 30-09-2007 , 01:20 AM
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Yeah it looks really nice except for the shadows, like he said it looks like it is flying. user added image

And if that isnt a texture then i havent textured anytime in my life. user added image

# 7 01-10-2007 , 06:24 AM
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