This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Try modeling the earth.
Heres my effort. I found this to be extremely challengeing. Give it ago.
You can download the maps here. https://planetpixelemporium.com/earth.html
Although they are not real high res unless you want to pay for them.
Took me about 3 hours to get a decent result.
There's nothing normal about normals. In FACT i think the are abnormal.
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