How to get rid of this vertex with six edges coming from it?
Hi all,
as you can see, this vertex is overcrowded. I believe this could cause me problems later when I texture, paint weights and animate.
Anyone see a way of altering this mesh, without changing its overall shape? Also, how much of a problem is it really likely to be?
thanks,
gubar
Last edited by gubar; 01-10-2007 at 09:32 PM.