Had a bit more of a play in Zbrush, Think that other than a tweek on the neck to get hte muscle flows etc right, that will be it for him, i'll then UV him in maya then brigh him back in as a morph target for some detialing, pores, wirnkles round the eyes and then onto texturing, going to give the Zproject brush a bash me thinks!
Bit of a blast from the past but Ive strated to make this guy up as I need him for a project so heres the update, theres a few bits that i'm not happy with but, well I need him so I havent really go the time to go back and tweek.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off