Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 03-10-2007 , 01:40 AM
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Join Date: Oct 2007
Posts: 2

Animate Skeleton via vertix animation

Animate Skeleton via vertix animation

Greetings

I have animated a polygon plane via a 3rd party plugin.

I have atached a skeletal grid to this plane as the only way for me to actually export it for use in my game requires the the plane be animated via skeletal joints.

I have setup the grid on the plane, but i cant seem to reverse animate the skeleton from the moving verticis.

I hope this makes sense. Any ideas how to pull this off? As hand animating the skeleton to the vertix movement take forever.

Kind Regards

StormWalkerZa

# 2 05-10-2007 , 12:12 PM
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Join Date: Oct 2007
Posts: 2
wow, guess this is a hard one.

This is prob an easyier way of phrasing it.

How can I get the bones to move from any force thats applied to something they are linked to?

Hope theres some Guru's here.

Storm

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