This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
If you're using mental ray and raytracing, you can try playing with the Bsp size and depth settings. You'll find them in the MR render globals under Raytracing/Acceleration. Search the docs for the meaning of these.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off