This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I am going to create a basketball appling non distortion UV map.But it is very complicated for me.It is very difficult adjust top of the UV. https://syaruru.sakura.ne.jp/01.jpg
So I applied plane map from both side.But conspicuous UV border. https://syaruru.sakura.ne.jp/02.jpg
How do I create non distortion UV map of shpere or do you know good websit about apply for shere.
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