Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
What command is normally used for aligning many of the
vertices of polygon, to a plane, construction plane or
view plane ?
Help on this matter is appreciated.
depending what you want to do, try holding down v to snap to vertices, x for the grid or c for curves. also have a play with the constrain option in the move tool... but yeah, for a more specific answer you might want to be a bit more specific in your question.
After using "Append To Polygon Tool", I want to align row of vertices horizontally or vertically of the model, before modeling
starts.
To make it much easier to describe, there is such a tool in Cinema4D " Structure > Set Point Value "
Similar tool in Maya ???
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