Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-11-2007 , 02:11 PM
3danimationmaya's Avatar
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Maya backface selection problem.

Hi everyone, it is very simple question with big headache, I'm working in project with very complicated surface, alot of selecting and moving the vertex, but when I select front vertex or face's, the back faces or back vertex also gets selected,

Is that anyway to stop this function or any tool to turn off/on, I try backface culling doesn't help, nothing changed at all.

look at the image for more info

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# 2 08-11-2007 , 08:17 PM
bendingiscool's Avatar
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I don't think there is, but you can always hold ctrl to deselect the backfaces quickly while still keeping the front faces selected.

Chris

# 3 09-11-2007 , 01:24 AM
arran's Avatar
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sure you can. dont have maya in front of me right now, but it's under component display which will give you a list of options.

# 4 09-11-2007 , 03:26 AM
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What I use is the Paint Selection Tool above the Move Tool on the left. If you set the selection on the object to faces and the adjust the size of your brush using CTRL D, or B not sure, to a size that will not cover areas you don't want it will only select the faces under the brush and not on the backside. Hope that helps.


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