This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Well as some of you may know, i am going to get my new computer sometime this week, so i wanna compare it to my older computer. Anyone wanna share some light with me about, how to totally increase the minutes/hours of renders.
Such as like adding final gather and bumping it up to 100,000 , or have 100,000 photons emitting from light. I wanna try something crazy such as something which would take around 30mins-2hours of rendering time if possible.
Also if you know a place, or would provide me with a big large render file that would be good
@ Steve - Yeah i might just try grab it off you once i get the new computer if you don't mind. Also what were them specs, that you rendered it with last time? HOPE it wont crash :p
marlonjohn, your not approaching the FG/GI process in a reasonable manner. You shouldn't want to use it for the sake of a long render. I try to avoid long render times as much as possible. But if you must then---- really heavy scenes will increase render times quite a bit. Any high setting will increase a render time. The down side is that an exaggerated setting may cause unnexpected results or a bad quality render. I suggest learning the application better, then compare results with your old PC.
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