How do you bake GI and Caustics and/or render them in a layer?
Hi,
I am in need of help as my Core 2 Duo with 4 gigs of RAM but XP reads
3.5 of it. Anyway, I am trying to render a 4000 pixel wide image at
300 dpi.
But everytime, I clicked on the Render button my desktop will crash.
I already bump up the Virtual Memory to 4096 for min and max.
My scene has lots of skin shaders, 1 2-sided shader, mia material and
some subsurface scattering with a Phong.
1 Area Light and render with Caustics and Global Illumination.
I have searched everywhere, but I couldn't find any tutorials on
baking Global Illumination nor putting that in a render layer.
What is the best way to render the scene without crashing and faster?
If possible, can you give me a step by step instructions on baking
Global Illumination and baking caustics? Or put them in a render
layer?
I tried to render a smaller file, but the largest I can render without
crashing was 2000 pixel wide at 300 dpi and it took my desktop 2 days!
Please help!
My AIM screenname is "tvholicjames"
Thank you.