Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 19-11-2007 , 01:08 PM
blinn_shade's Avatar
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Mirror and instance

Hey,

I have a model and it is in half along the x axis. I want to mirror the geometry and smooth the mirrored geometry and have it update when I edit the original geometry. Can someone tellme how to do this?

(Polys by the way).

I tried the mirror tool but when I smoothed the original geometry it smoothed the original as well.

Thanks.

# 2 19-11-2007 , 06:07 PM
BadG3r's Avatar
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you are looking for smooth proxy

# 3 19-11-2007 , 06:24 PM
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# 4 19-11-2007 , 06:38 PM
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I think I pretty well do know what you mean...

maybe U should try the option box...

# 5 19-11-2007 , 06:39 PM
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forgot the attachment...

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# 6 19-11-2007 , 07:59 PM
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Hey,

I didn't think you could move out the smoothed geometry with proxy. At least you wasn't to rude when I said you don't understand me.

Thanks for your help matey.

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