Game Triangulate Question
Hey guys, I was just testing some things and would like your thoughts about this.
Which is better? Option 1 or Option 2?
In option 1, i purposely left out and deleted an edge. When i triangulate, everything goes fine and all goes to tri's. When i convert back to quad(4 side's), it seems as if it adds an extra edge. Is that something to worry about?
In Option 2, everythings four sided and i convert, works like usual and when i convert back it goes back to the original.
I know it kind of says that Option 2 is the better one here though my real question is that in the first option, is that a worry about how it added in the edge?
Also, in games ... everyone is 3-sided right? not four sided... just making sure
Thanks,
Marlon
Last edited by marlonjohn; 24-11-2007 at 02:20 AM.