Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi I made a skateboard out of polygons and added via selecting faces and planar maping an image as texture. However when I rotate the skateboard the UV Texture moves. Does anyone know how to fix this.
All the texture are gone because they don't have images on that comp to refer to.
Forexample; Try this,
On your comp, where you made the project, try to move your images in other folder.
When you want to use same project on other comp, you need to export your images as well.
I might be wrong but thats how i figured it, I learned it the hard way.
Yeah,
sunny10471 is right. When you open a file in another computer make sure you "set" the project file, File>Project>set. And make sure you use the proper folder Maya gives you for your textures and images. This way it will locate every texture for you automatically.
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