Maya texturing prob/automatic mapping
Hi! A strange texturing problem is stopping my workflow: I want to texture a 90 degree bended polygon-tube with a file. I applied automatic mapping at step 6 and have cut the tube before and after the bend and lined up the pieces parallel. When I try to assign the texture to the object I get the error- message: "error while parsing arguments". And I don`t know whats wrong...
Who has an idea, what I could try alternatively? (I can not take an easy material beause the tube is a very important part of the scene). THX for every hint!
the tasteless