This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Where did you get your IK rig. I am having a real hard time getting it to function properly. Like I said in the other post, when I bound the skin with less influcences, the skin didn't seem to have nearly the problems.
However, I am really struggling with your IK rig. When I just screw around with the bones, the mesh seems to follow relatively ok.
There is an IK rig that comes with Maya. I have used it before very succesfully. You can delete some of the unneeded nodes.
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