Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 15-03-2008 , 09:37 AM
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Thanks for the heads up bud , I made some changes so here some renders .

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# 17 15-03-2008 , 09:38 AM
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and another one don't know if you can see it but I also changed the hood .

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# 18 15-03-2008 , 05:04 PM
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Hey! This model looks pretty sweet! Not sure about the mustard yellow though.... I would opt for a lighter creamy colour personally.

Anyway, models looking good, now you just need to get some paint on there user added image


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# 19 19-03-2008 , 02:49 PM
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Finally I made a test render with a studio setup although I don't know if this is exactly what they do I am still experimenting with this kind of setup .

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# 20 19-03-2008 , 03:04 PM
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and another render different color and diff light setup

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# 21 19-03-2008 , 04:52 PM
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As Zbrushiac sounds stupid!
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What render setup are you using? What light setup? Also what material are you using for the paint?


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"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 22 19-03-2008 , 07:23 PM
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This is what I use for the mainbody

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# 23 19-03-2008 , 07:27 PM
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And I use 3 pointlights and 4 area lights

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