Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi all. This is my first post, i am new to the forum, just starting having a look and there is some very nice work here.
I am a third year digital media design student. Before i made this model i had only made a very low polygon (4) jigsaw piece so this is all still a learning curve for me. it isnt yet finished.
hi and welcome to the forums this is a very good first shot at modelling. my crits are about the uneven areas in the mesh, you can see them most around the windows and the texturing needs a some work. keep it up
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