Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 01-04-2008 , 11:39 AM
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Join Date: Nov 2007
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exploding cube

Hi,
I want to make an animation from a cube which explodes into smaller pieces. Someone has an idea how to do that??
red_roxxor

# 2 01-04-2008 , 02:47 PM
bendingiscool's Avatar
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You will need to crack the cube into pieces, make them rigid bodies and blow them away with a radial field.

Maya has a crack procedure but it is fairly outdated nowadays, I would recommend heading over to Highend3D and downloading a script called 'crackMe'. You can then use this script to cut up the geometry before you turn the pieces into rigid bodies.

Chris

# 3 01-04-2008 , 05:28 PM
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very good

# 4 01-04-2008 , 05:54 PM
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i'm new in maya so pls forgive if i asking crap, but isn't every object in maya concave?? I would just split up the faces.

# 5 01-04-2008 , 07:01 PM
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Maya's shatters scripts pretty good, I wouldent say its outdated, theres not really anything thats out there otherwise (blastcodes agreat one) that crackme looks like it uses boolians, which can cause problems.

If you want to make it look random when it explodes, use the shatter, but if you want it to be uniform, juswt seperate the faces as you said.... than use rigids and a keyed radial field.


"No pressure, no diamonds" Thomas Carlyle
# 6 02-04-2008 , 11:55 PM
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thx i'll try that

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