Use a sampler info, plug that into the ramp node set the collors, and use V direction.
the ramp node in to the collor of the material node.
plug that same sampler info into a new ramp node but change the collor to black and white smooth, V direction.
And plug this in to your transparant map.
Also try to read the manual to see what node dose what, to learn what you are working with.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off