Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 06-06-2008 , 12:18 AM
sar527's Avatar
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HELP!!?? Setting up Orthographic image references?

Can someone PLEASE help!
how do you set up an orthographic image ref./ bring a drawing into Maya, so it can be used as a guide in modeling.
would someone give me start to finish instructions? greatly appreciated!
Thanks in advance!!!
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-sara

Last edited by sar527; 06-06-2008 at 12:24 AM.
# 2 06-06-2008 , 12:33 AM
Joopson's Avatar
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Go into the orthographic view you want the image to face towards, and in the viewport, go to:

View>Image plane> import image

then select the file you wish to have as an image plane.
Do the same for the other views you have.

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-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
# 3 07-06-2008 , 04:37 AM
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Also, I don't know if others have this problem. But when I have tried setting up the references I would get weird camera issues where the camera would get stuck and I would have other weird anomalies.

So, to solve this, I read that it was best to create a duplicate set of cameras for all the original cameras.

Then insert the reference images into the duplicate cameras, and then select those as your standard views for each different view.

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