Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 29-06-2008 , 07:06 AM
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Join Date: Mar 2007
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M4 - texturing and materials

Hi,

got one month at uni now to put my project together and get all the writing done, so trying to get my models finished up and lit.

Here's the m4 I made a while back, textured and lit, though it still needs work.

Just lit by two area lights (main and fill), with an extra spot light outputting only a soft blue specular highlight into the scene, and there is an image dome to create reflections on the reflective parts.

Crits and comments welcome.

cheers

gubar

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# 2 29-06-2008 , 12:21 PM
Joopson's Avatar
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thats a bit dark for me, but i have a crap monitor :p


Environment Artist @ Plastic Piranha
www.joopson.com
# 3 29-06-2008 , 03:35 PM
amoeba's Avatar
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Yeah, Joopsongs right.
Can you add a little more light please?


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Finished work
Mech
# 4 29-06-2008 , 04:46 PM
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Ok,

here's a couple more, with the light intensity increased and the background lightened.

Hope these are more to your liking!

cheers

gubar

PS just noticed that I've forgotten to turn on the sphere for the, though only a couple of parts are reflective.

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# 5 29-06-2008 , 04:47 PM
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Detail:

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