Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 09-07-2008 , 08:41 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859

exporting trax

I have a character that im struggaling to export to trax (my elephant indy)
do i need to select all his gear or thr root or what when exporting him?

thanks

# 2 09-07-2008 , 10:13 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
have you done a maya help search on trax?

it might be as easy as just creating a character set, i'm not entirely positive.


Accept no substitutions.
# 3 10-07-2008 , 06:08 AM
Registered User
Join Date: Jun 2008
Posts: 3

have you done a maya help search on trax?

I think that in this case something must be done. Maybe selecting all his gear will help


HostV - VPS Hosting - https://www.hostv.com
# 4 11-07-2008 , 02:43 AM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
How do i do that, i cant find anything in the help
ive tried selecting various things but the clips i get seem to be "empty"

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads