Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 17-07-2008 , 02:42 PM
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Join Date: Mar 2007
Location: Vancouver, Canada
Posts: 48

wip Bruce Lee

Hi guys,
I'm currently working on what will be my first full character. It's supposed to be Bruce lee. Harsh crits are very welcome as it's most likely going to be in my demo reel, mostly on how I can make it look more like Bruce Lee. I know that pants look bad so far, but I'm planning to redo them.
Thanks,
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# 2 17-07-2008 , 03:19 PM
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Join Date: Apr 2005
Location: UK
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awsome model man!!!

can you post a wire frame shot

# 3 17-07-2008 , 04:55 PM
Acid44
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thats wicked mani forgot how ripped that little bugger was lol


the good ol 16000 abs

# 4 20-07-2008 , 03:23 AM
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Join Date: Dec 2007
Location: NZ
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i don't remember what bruce lee looks like but those shoulders look like they could do with some beefing up...

other than that the detail of the muscles looks pretty damn sweet




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 5 24-07-2008 , 03:21 AM
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Join Date: Jan 2007
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Would love to see a wireframe!


Using the latest version of Maya!!!!
My ultimate goal is perfection!!!!
# 6 24-07-2008 , 04:48 AM
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Nice detail put into it ... is this gonna be textured?

# 7 28-07-2008 , 03:54 AM
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Join Date: Mar 2007
Location: Vancouver, Canada
Posts: 48
Looks like I have to put a hold on this project for a few weeks. We have a vehicle assignment due in threee weeks, so I'm currently working on a skyline.
I am planning on texturing this character. Here are the unsmoothed wireframes for now.
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I'll post some updates once I get a chance to work on this one again.

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