Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-08-2008 , 04:31 PM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310

Zbrush displacment exporter PROBLEM

Ok i have Zbrush 3.1 , i download the displacement exporter from pixological and it doesent work ... i get this message ...

Attached Thumbnails
# 2 06-08-2008 , 04:32 PM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310
And here is my UV map

Attached Thumbnails
# 3 06-08-2008 , 05:16 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Not too sure what you've done there sexy warden (your licence for Zbrush) could you give more detials.

In fact I cant remember if 3.1 already has it installed??


"No pressure, no diamonds" Thomas Carlyle
# 4 06-08-2008 , 07:52 PM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310
Warden ( Warcraft 3 ) sexy - because of my nick in Battle.net EUROPA - SexyWarden :attn:

So i model the basic mesh , i make the uv unwrap , get the model exported in .obj format , then i check uv->texture in zbrush just to see if they match , model in level 1 , model in level 2 that to level 5 , then i load my plug in downloaded from pixe... i've read that the Exporter don't work for 3 but work for 3.1 ! , so i set my export options to wight and heigt to 2048 Then the settings in the picture below

Attached Thumbnails
# 5 06-08-2008 , 08:13 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Hmmmm, one thing that I can see is that you might ahve the wrong export code, I've been to the pub so it might be wrong but do a google for the Z to maya export code, give that a bash


"No pressure, no diamonds" Thomas Carlyle
# 6 06-08-2008 , 08:32 PM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310
OMG YOU CAN CALL ME STUPED FU***R user added image user added image user added image

I use Displacement Exporter 2 !!!!! and i get it like a plugin
but Zbrush 3.1 have Exporter 3 which one WORKS JUST FINE .... i just found it ahah stupid me ... :headbang: :headbang: :headbang:

10x for the comment :attn:

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads