This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Ok, I will give this a shot. I find it best to do this in either top, front or side view. Select vertices you need to move. hit the move tool with mouse than instead of click moving on a particular axis of the move tool, go to the center of the move tool hit X and left click and drag to snap to grid. I hope this makes sense!
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