Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-10-2008 , 05:28 PM
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No shape inputs

Hey forum, had a slight problem with Maya.
I've been making some polygon objects from simple shapes like squares and cylinders, as that's my preferred way to model. However, I can't seem to access the inputs to manipulate the amount of subdivisions for a shape. It's just vanished. Is there any way to turn inputs on/off that I might have hit by accident?

Starting to wonder if it ever existed in the first place ;_;

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'Sup Jono.
# 2 01-10-2008 , 05:37 PM
LauriePriest's Avatar
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Turn constructoin history on user added image.

# 3 01-10-2008 , 05:55 PM
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I'm sorry but you are dealing with a noob here. I remember accidentally deleting ALL by type > history. Is that the problem? If so, how to reverse?

Edit: Cool, figured it out. You just saved my portfolio piece user added image cheers for the simple answer.


'Sup Jono.

Last edited by Rollie; 01-10-2008 at 06:01 PM.
# 4 01-10-2008 , 06:02 PM
elephantinc's Avatar
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that is the problem if it is only happening in this scene,

# 5 01-10-2008 , 07:04 PM
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what else would it be O.o? create object +no shape node = construction history off

# 6 01-10-2008 , 08:33 PM
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Originally posted by Rollie

Edit: Cool, figured it out. You just saved my portfolio piece user added image cheers for the simple answer.

wow. cool portfolio piece. user added image

# 7 02-10-2008 , 05:55 AM
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Originally posted by arran
wow. cool portfolio piece. user added image

lol no.

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'Sup Jono.
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