Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-10-2008 , 10:17 AM
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Landscapes

Looking for some help on getting good clean edges to a landscape scene with Mountains. Any advise will be helpfull.

So far i've sculpted the poly plane but everything seems to be all bumpy like im in a Pixar movie. i'm aiming for realistic tho

Looking forward to responces,
Apox

# 2 04-10-2008 , 12:00 PM
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When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
# 3 04-10-2008 , 03:24 PM
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this seems much easier than what i was planning on doing, thx for the info

# 4 20-10-2008 , 02:16 PM
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hi try to use hypershade for that just mail me u r e mail i will send u the all the information adn beofre tell u anything i try to creat with my self if its help full then u go futuer

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