Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 30-10-2008 , 10:12 PM
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Join Date: Sep 2005
Location: Illinois
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indoor lighting large scene

I need help getting even lighting in my underground subway before I start texturing my scene. I still have a few more pieces to put on the wall but I am almost done modeling and I am trying to get the lighting done before I texture everything. I have used spotlights to light the scene as is, but there is not even lighting and shadowing like I want. What is the best light to get even lighting for a large scene. I tried a few other lights like the ambient but I am getting to much shadow. Here is a jpg of my scene.

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# 2 05-11-2008 , 07:51 AM
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,542
try an area light. they're scalable (and from what i recall in most cases they increase in intensity overall when you do) and they can provide you with some nice blurred raytraced shadows.


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