Binding two loftet curves
Hi there.
I'm going straight to my case.
I'm making a half onion and I want to know if there is a way to connect two loftet surfaces together, like the red lines in the image.
I've tried merging the verticies, but then the onion's shells receive rounded edges and I want the edges to be sharp from a knife cut.
Is there a way to do it? I have emigrated from 3Ds max, and there I could just connect the verticies together one by one. Could somebody please help me achieve the same effect in Maya?
Thanks in advance.
Frederik Brinck
Last edited by Brinck; 24-01-2009 at 04:42 PM.