Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 12-03-2009 , 03:26 PM
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Well the hand there is made up of several small bones, same as the foot but i didn't bother making them because i will cover the skelet with muscle.If you look at the tutorial Zack makes it the same way.


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Last edited by Mickeal_alex; 12-03-2009 at 03:29 PM.
# 32 12-03-2009 , 03:41 PM
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ahhh, ok

sorry, I didn't know it was a tutorial.

edit: sorry, i found out who zach is.


Last edited by honestdom; 12-03-2009 at 03:45 PM.
# 33 12-03-2009 , 03:44 PM
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I said in the beginnning that i got inspired by the tutorial Form of Anatomy by Zack Petrock.


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Last edited by Mickeal_alex; 12-03-2009 at 08:30 PM.
# 34 12-03-2009 , 03:44 PM
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that was a threat??

# 35 12-03-2009 , 06:43 PM
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LOL

# 36 12-03-2009 , 08:31 PM
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My bad


Using the latest version of Maya!!!!
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# 37 12-03-2009 , 08:38 PM
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looks like he should have a sword and shield and be battling an orc or something! haha looks awsome tho dude look forward to seeing the muscles put on there!

# 38 13-03-2009 , 07:18 AM
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Thanks, today i will start with the muscles, also i had some fun in zbrush with the model and i made him look like The Grim Reaper, the cloth was made completly in zbrush.

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Using the latest version of Maya!!!!
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# 39 13-03-2009 , 06:35 PM
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this makes me want to model a skeleton, awesome job, love the little zBrushing done to it

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