Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 09-03-2009 , 07:42 PM
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Join Date: May 2006
Location: Hastings UK
Posts: 895

Max to Maya

Is there anyway to save a max file with all the textures applied so it will open in Maya. I know I can export it as an obj but all the texture info is lost and I have to reapply all of the textures in maya.

Thanks,

Leon

# 2 09-03-2009 , 09:17 PM
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
I think the fbx format can do that. (don't quote me though :p)


- Genny
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