since no one has answered i'll take a shot...
sounds like you're a texture artist... although i dont know whether its the texture artist's job to layout UVs or if that belongs to the modeller...
anyway, if you want something different then you could specialise in lighting or animation or particles
as far as i'm aware, if you're looking to specialise then that means you're looking for a job in a real big company who can afford to hire specailists
and if i'm right to say this, those are the difficult jobs to obtain (speculation, someone can shoot as many holes throught that as they want)
smaller companies will want generalists, either way, imo if you can't do a bit of everything you're useless... (strong words i know, but that's how i see it from all the stories i've heard and all the stuff i've been through)
i think for you texture artist would probably the easiest to look into and pick up. (i've not used AutoCAD but i'm under the assumption its only meant for mechanical models so people can build them, rather than anything else)
that's a "Ch" pronounced as a "K"
Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D