Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I just realised that when I delete all the history in a scene, my cluster deformers also go away. Is there a work around to this other than deleting history per object instead of the whole scene?
instead of delete by type>history, you can use delete by type>whatever just delete the stuff u dnt need from the scene
u can also do it from the hypergraph
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