This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Well My friend bought me the GI Texturing tutorial for my birthday in March.
Pretty awsome gift !! So this is the first texturing i have done, well besides a very basic DT tutorial.
Just wanted to say how freakn awsome I thought it was, I strongly recommend this to anyone who wants to learn how to do more realistic textures. I learn't so much from this tutorial
Yeah that was one thing I couldn't figure out, with the lack of color. I was trying to get it so that it would kinda look a soft black color or even deep brown kinda a stubble, kinda like a 9 o'clock shadow.
But i had no idea how to get that result. If you do by any chance please let me know !
As for the resolution not sure what you mean does it look to like pixelated or something like that ?
I guess you used random noise for the stubble? And the pixels looks way to big to be a single hair. So either fiddle with the texture or increase the image resolution so that the noise get smaller.
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