This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi i would like to know how to get the mesh of my character to smooth. i have already bound skin and done weight painting & am now ready to do a test render on a short piece of animating, but cant get the mesh to smooth. i went to: mesh / smooth. i am not sure if i need to change any of the settings on the option box, & did reset it before i pressed 'smooth'. i did try both 'exponentially' & 'linearly' but dont know what other settings to change accordingly. i read the Maya book section on smooth mesh, but it talks about 'preview smooth' all the time. i want the permanent smooth.
If you reset the smoothing settings, then it should have done it regardless.
You might have some history floating around, but if you don't know what you're doing, you could screw up all your work.
Quick way, but a bit slow, would be to convert the model to subd's. If it doesn't smooth out when you convert it that way, something is wrong with your model.
i have tried to send it, but it wont upload from here & your web takes me to another forum site where i still dont know how to upload - sorry, not very experience with this type of thing. could you let me know how i can upload the file?
Well, I figured it out. It was because the teeth were parented underneath the mesh, so it got confused on what to smooth. Unparenting the teeth, and instead using a parent constraint to the body worked.
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