This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hi all
was just wondering what kind of lighting systems guys use for animations in movies personally i like to use alot of fg cause its easier (i know.....) to simulate realistic light than your basic three point lighting im thinking with the kind of machines that guys fg and gi seems like a viable method
Depends, if its going to be matched to a blackplate, then I would try to get away with just simple lights. If not I'll use whatever I need! But I like FG mainly.
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