u r right. the studio i had worked and other studios i've studied about, they too follow this process. on the other hand studios like pixar etc might use this 'clay modeling' phase. from what i know, clay modeling phase is to clear the vision of a modeler or a concept artist and since nonusers (of modeling softwares like zbrush) like producers can also add some points/forms in the model, this phase might be introduced in some of the studios.Originally posted by Rhetoric Camel
from what I gather, if you want to be a modeler for a company that is the position you will be involved in, you wont be asked to draw, sculpt, think of story lines, just model, and when you're done it will go on down the pipe line. They will designate certain people for certain jobs and you will stick to it. I could be wrong but this is what I gather from the big companies anyway.
It's a funny thing. When I worked at Sun Microsystems one of my colleagues account was Pixar and he was given one of the maquets of Woody.if i remember right on the news when toy story first came out years ago they mentioned how they had lots of faces made for woody and showed a whole lot of physical models for his head with various expressions