thanks for the comment the diffuse is alot more detailed then whats shown in the pic, i had to compress it, cause the site wouldn't let me, post a high quality pic,,Originally posted by ColdWave
That's cool. You could work a bit on the diffuse.
Can you make a render :?
thanks for the comments, wait till you see the rest of the car, i've done everything, even the engine, and ornament that goes infront of the car, just give me a few more days and i'll reveal it, in alls it's glory,Originally posted by ben hobden
i think this is brilliant, id love to be able to do stuff like this. Im often runnin around call of duty looking at the different military vehicles thinking, ' i wanna make that', 'i wanna make that'.
Is it just me or is there a subtle difference between the quality of outcome you get using normal maps made in maya, from those made in z brush. Theres something about the feel that is just... 'different'.
I wouldnt mind challenging you to a game prop challenge at some point if I have time on my hands. Good work Jali