Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 30-01-2010 , 02:43 AM
Jr.Who
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Simple file conversion help needed

Hey guys,

Was wondering if someone could help me with something really quick. I created something at my school using Max (which is more aggravating than Maya somehow…) and I forgot to make an .obj of it.

It was created with Max 2010. All I need is an .obj.

Thanks,
-Steven Palmesano

Attached Files
File Type: zip level 1.max.zip (167.2 KB, 375 views)
# 2 30-01-2010 , 07:41 AM
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# 3 30-01-2010 , 11:40 AM
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I thought there was a max importer with the maya bonus tools - it might be worth checking it out.

But shame on you for the rookie error


# 4 30-01-2010 , 04:34 PM
Jr.Who
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Dango77, thanks, but… where's the file??

tweetytunes, haha true, but I didn't think I'd need to use the 3D file when I got home.

# 5 30-01-2010 , 06:50 PM
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The importer is for .3ds, not .max


Imagination is more important than knowledge.
# 6 30-01-2010 , 07:28 PM
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Jr.Who, I tried to load it in Max and got Missing .dll's for Wave Master, Pro Sound, and Storage and Filter. And Max would not open it. I tried for you.


Challenge me and I will try. Because If I should fail, failure also has a prize (Knowledge).
# 7 31-01-2010 , 01:25 AM
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Last edited by Dango77; 31-01-2010 at 01:27 AM.
# 8 31-01-2010 , 03:57 AM
Jr.Who
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Dango77, thanks a lot!

# 9 31-01-2010 , 10:37 PM
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# 10 07-01-2024 , 08:17 AM
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Hey folks,

Need a quick favor. I made something in Max 2010 and forgot to create an .obj file. Max can be frustrating. Can anyone help convert it to .obj? Your assistance would be greatly appreciated!

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