This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Originally posted by murambi actually i am using an hdri image with one directional light.dont know why there are wierd spots on the bonnet/bumper area
Ha that kinda looks cool. I remember getting some glowing weirdness like that some time ago while experimenting with the old MR shaders but I can't reproduce that with the car paint.
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