And what would be proper? .... if they are not is their an easy fix? .... Remember Babe in the woods here. Thanks.Originally posted by GecT
It could be that your model's UVs are not laid out properly.
Well that is part of the issue. I am picking up what I know about Maya here and there and everywhere. The problem with learning that way is that there is no list or teacher with the big picture telling you, well you really need to know a, b ,c to do this task. So in other words I am wandering around :headbang: crashing into things that I need to do but didn't know I needed to.Originally posted by GecT
If you're planning to use any textures, yes you do. I don't think it was a good idea to have the entire model be one piece of geometry, like the gum and teeth and stuff. I don't blame you for not wanting to deal with all that, but in all honesty, this isn't the simplest model to learn UV mapping, so if you can manage to separate then it may not be such a hardship.