Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 25-03-2010 , 12:51 AM
danotronXX's Avatar
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pivot to pivot snapping

hey i was wondering if any of you had a method or the mel script for snapping an object to another by matching its pivot point. i know holding v snaps object A to object B's vertice but I want it to snap to the pivot rather than the vertice. i know max can do this easily

thanks,
Dan

# 2 25-03-2010 , 02:32 AM
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You could do this...

1) select object to snap TO and then display>transform display>rotation pivot
2) select the object to be snapped and then just v-snap to the rotation pivot in step one


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 3 25-03-2010 , 02:57 AM
danotronXX's Avatar
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thanks for that wonderful tip.

cheers,

Dan

# 4 25-03-2010 , 08:02 PM
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I second that.... very cool tip!!

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