So I am exporting a model from zBrush to maya in OBJ and when I import into maya or open the file in maya its breaks my model into a bunch of random pieces. Posting a snapshop of what I mean, I only have 2 pieces selected but shows what I mean.....If anyone has any idea on how to fix this please let me know I am at a total loss.
sept - I tried and now when I try to import the OBJ into maya it gives me a read file error with that one but not with the one with the sub group turned on.
it works now with the sub group off, I dont know why it wasnt working before, I will try a goz though just incase this becomes a frequent issue, thanks for the help.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off