Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 23-01-2003 , 04:24 AM
grunze's Avatar
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Join Date: Nov 2002
Posts: 117

shadow size

Hi,

I have a ball bouncing on a table. The ball casts shadows on the table. i am using depth-mapped shadows. the light source is directly over head. it is a directional light.

How can i get the size of the shadow to change relative to the distance the ball is from the table?

:banana:


Thanks,
Ari
# 2 23-01-2003 , 05:15 AM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Well, I just tried this with a cat toy ball, and a lamp here at my desk, and from the looks of it, it seems that the size of the shadow doesn't scale out in X and Z more that it really just blurs out and decreases in opacity.

So, I think your best be for this, might be to render out a separate shadow pass, (render layers option), and blurr/scale it to taste in post.

lemme know if this helped at alluser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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