This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Can an objects Passive Rigid Body attribute be changed to Active or the course of an animation sequence. I have a push pin holding a cloth to a wall through the use of the Point To Surface ncloth constraint. This obviously requires the push pin to be a Passive Rigid Body. However, I need the pin to fall away allowing the cloth to drop to the floor. This would require the pin to be a Active Rigid Body, with the floor being the Passive Rigid Body. So, can I change the pins Rigid Body status over time?
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